Species in Against the Storm.
There are five different species within Against the Storm: Humans, Beavers, Lizards, Harpies and Foxes. Each of them have their own needs that need to be fulfilled to keep their Resolve high. At the same time, each species has different workplace specializations that increase their effectiveness when employed in appropriate buildings.
| Species | Base Resolve | Break Interval | Resilience | Demanding | Decadence | Hunger Tolerance |
|---|---|---|---|---|---|---|
| 10 | 2:00 | Low | High (30) | Low (+2) | 6 | |
| 5 | 1:40 | Low | Medium (15) | Low (+3) | 4 | |
| 15 | 2:00 | Low | High (30) | Medium (+4) | 6 | |
| 5 | 1:40 | High | Medium (15) | High (+7) | 12 | |
| 5 | 2:00 | Low | Medium (15) | Medium (+5) | 3 |
- Resilience: How fast a species reacts to changes in resolve. Higher resilience = slower resolve changes.
- Demanding: Initial Resolve threshold to start gaining reputation.
- Decadence: How far the Resolve threshold moves after gaining a reputation point. Higher decadence = larger increases in the amount of Resolve required to gain reputation.
Needs[]
Each species has a set of Needs which increases the species' Resolve when satisfied. All species gain +3 to resolve when housed, and an additional +3 when in their unique House (Human House, Lizard House, etc.)
| Needs |
|
|
|
|
|
|---|---|---|---|---|---|
| 0 | 4 | 0 | 4 | 0 | |
| 0 | 0 | 0 | 5 | 5 | |
| 5 | 5 | 5 | 0 | 0 | |
| 0 | 5 | 5 | 5 | 0 | |
| 8 | 0 | 0 | 8 | 8 | |
| 0 | 0 | 4 | 0 | 4 | |
| 5 | 5 | 5 | 0 | 0 | |
| 8 | 0 | 8 | 0 | 0 | |
| 0 | 0 | 0 | 8 | 8 | |
| 0 | 0 | 8 | 8 | 0 | |
| 10 | 10 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | |
| 0 | 10 | 0 | 0 | 10 |




