An adaptable species, but very susceptible to the rain. Humans are adept at farming and really enjoy brewing .
Human firekeepers create a special link with the Citadel. Impatience grows 25% slower.
Needs[]
Needs are unique requirements that can increase Resolve of this species when they are fulfilled.
Need | Description | Max bonus to Resolve |
---|---|---|
Basic Housing |
All species require at least basic shelter from the constant rainfall and gusting winds. | 3 |
Human Housing |
Humans prefer to live in solid, safe homes. Human Houses are required to fulfill this need. | 3 |
Porridge |
This need is fulfilled at the Hearth. It requires porridge. | 4 |
Biscuits |
This need is fulfilled at the Hearth. It requires biscuits. | 5 |
Pie |
This need is fulfilled at the Hearth. It requires pie. | 5 |
Clothing |
This need is fulfilled at the Hearth. It requires coats. | 5 |
Leisure |
There is nothing more relaxing than a refreshing beverage after a hard day’s work. This need is fulfilled in: Tavern, Monastery, Forum. It requires: Ale | 8 |
Religion |
Fire rites keep us safe from the corrupting power of the rain. This need is fulfilled in: Holy Temple, Temple, Monastery, Clan Hall. It requires: Incense | 8 |
Buildings which grant a bonus[]
These buildings grant some kind of bonus when worked by Humans
Building | Worker Count | Bonus Granted |
---|---|---|
Alchemist's Hut | 2 | +5 Resolve |
Brewery | 2 | +5 Resolve |
Cellar | 2 | +5 Resolve |
Distillery | 2 | +5 Resolve |
Flawless Brewery | 2 | +5 Resolve |
Flawless Cellar | 2 | +5 Resolve |
Flawless Rain Mill | 3 | +10% chance to double yields |
Foragers' Camp | 2 | +10% chance to double yields |
Forum | 3 | +5 Resolve |
Granary | 3 | +10% chance to double yields |
Greenhouse | 3 | +10% chance to double yields |
Hallowed Herb Garden | 3 | +10% chance to double yields |
Hallowed Small Farm | 3 | +10% chance to double yields |
Herb Garden | 2 | +10% chance to double yields |
Homestead | 4 | +10% chance to double yields |
Monastery | 3 | +5 Resolve |
Plantation | 2 | +10% chance to double yields |
Rain Mill | 3 | +10% chance to double yields |
Scribe | 3 | +5 Resolve |
Small Farm | 2 | +10% chance to double yields |
Small Foragers' Camp | 2 | +10% chance to double yields |
Tavern | 3 | +5 Resolve |
Tinctury | 2 | +5 Resolve |