Against the Storm Wiki

Harpies are a noble and fragile species, yet with a primal, aggressive side. They excel at alchemy and love to work with cloth .

Harpy firekeepers can teach villagers how to be more nimble and agile. Global carrying capacity is increased by 5.

Needs[]

Needs are unique requirements that can increase Resolve of this species when they are fulfilled.

Species Needs
Need Description Max bonus to Resolve
Icon Need Shelter
Basic Housing
All species require at least basic shelter from the constant rainfall and gusting winds. 3
Icon Need HarpyHousing
Harpy Housing
Harpies prefer to live in well-lit, spacious homes. Harpy Houses are required to fulfill this need. 3
Icon Resource Jerky
Jerky
This need is fulfilled at the Hearth. It requires Icon Resource Jerky jerky. 4

Paste
This need is fulfilled at the Hearth. It requires Paste. 5
Icon Resource Boots
Boots
Sturdy and waterproof. This need is fulfilled at the Hearth. Requires Boots. Satisfying this need grants a movement speed bonus. 5
Icon Resource Coats
Clothing
This need is fulfilled at the Hearth. It requires Icon Resource Coats coats. 5
Icon Need Education
Education
Academic discourse fuels restless minds, but sometimes the written word must suffice. This need is fulfilled in: Holy Temple, Temple, Explorers' Lodge, Forum. It requires: Scrolls 10
Icon Need Treatment
Treatment
Harpies and Foxes have a strong need to treat the symptoms of their disease caused by the Blightrot. This need is fulfilled in: Bath House, Tea Doctor, Holy Market, Market. It requires: Tea 10

Buildings which grant a bonus[]

These buildings grant some kind of bonus when worked by Harpy Harpies

Buildings with Bonuses
Building Worker Count Bonus Granted
Alchemist Hut icon Alchemist's Hut 2 +10% chance to double yields
Apothecary icon Apothecary 2 +10% chance to double yields
Artisan icon Artisan 3 +5 Resolve
Blight Post icon Blight Post 3 +10% chance to double yields
Clothier icon Clothier 2 +5 Resolve
Druid icon Druid's Hut 3 +10% chance to double yields
Finesmith icon Finesmith 3 +10% chance to double yields
Druid icon Flawless Druid's Hut 3 +10% chance to double yields
Leatherworks icon Flawless Leatherworker 2 +5 Resolve
Herbalists Camp icon Herbalists' Camp 2 +10% chance to double yields
Leatherworks icon Leatherworker 2 +5 Resolve
Manufactory icon Manufactory 3 +5 Resolve
Primitive Herbalists Camp icon Small Herbalists' Camp 2 +10% chance to double yields
Supplier icon Supplier 2 +5 Resolve
Tea House icon Teahouse 2 +10% chance to double yields
Tinctury icon Tinctury 2 +10% chance to double yields
Weaver icon Weaver 2 +5 Resolve